The Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)

The Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)

An Official Companion to the Dungeon Master's Guide

About the Book

Unleash your imagination with this officially licensed interactive workbook packed with exercises, prompts, visual guides, and other activities designed to guide new Dungeon Masters and enrich experienced ones.

Whether you’re a fledgling Dungeon Master or an expert worldbuilder, The Dungeon Master’s Workbook of Worldbuilding helps you envision an unforgettable Dungeons & Dragons adventure. Through a series of fun writing and brainstorming exercises, you will:

• create an exciting campaign setting for your players
• practice improvisation and roleplaying as a DM
• craft tantalizing rewards and intriguing magic items
• weave compelling story hooks with over twenty-five scenarios
• learn the basics of mapmaking
• and more!

An official companion to the revised and expanded Dungeon Master’s Guide, this workbook is both an insightful storytelling tool and a beautiful volume to display in any D&D library. Get ready to level up your game!
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Dungeons & Dragons Series

The Dungeon Master's Workbook of Worldbuilding (Dungeons & Dragons)
The Player's Workbook of Epic Adventures (Dungeons & Dragons)
The Dungeon Master's Campaign Journal (Dungeons & Dragons)
The Player's Campaign Journal (Dungeons & Dragons)
Dungeons & Dragons: The Fallbacks: Dealing with Dragons
Dungeons & Dragons: Ravenloft: Heir of Strahd
Dungeons & Dragons: Spelljammer: Memory's Wake
Dungeons & Dragons Worlds & Realms
Heroes' Feast: The Deck of Many Morsels
Dungeons & Dragons: The Fallbacks: Bound for Ruin
View more

About the Author

Andrew Wheeler
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About the Author

Official Dungeons & Dragons Licensed
Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together. More by Official Dungeons & Dragons Licensed
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